AI Insights · Timothy · October 2021
Top 5 Arcade Sports Apps on Android in South America - Q3 2021
In Q3 2021, Arcade Sports apps on Android in South America saw varied performance trends in weekly downloads, revenue, and active users, with notable shifts for top titles like Tennis Clash and Head Ball 2.
In Q3 2021, the top 5 Arcade Sports apps on the Android platform in South America showcased diverse trends in performance metrics. Here’s a closer look at how these apps fared in terms of weekly downloads, revenue, and active users.
Tennis Clash: Multiplayer Game by Wildlife Studios demonstrated strong performance. Weekly downloads peaked at 162K in early August but gradually declined to 53K by the end of September. Revenue remained relatively stable, peaking at around $22.8K at the start and end of the quarter. Active users saw a peak of approximately 754K in early August before decreasing to 472K by the end of Q3.
Captain Tsubasa: Dream Team from KLab had fluctuating metrics. Weekly revenue saw a significant drop from $25.7K at the beginning of the quarter to around $8.9K at the end. Downloads spiked to 32.7K in late August but settled to 15K by the quarter’s end. Active users also fluctuated, peaking at 47.7K in late August and ending at 33.8K in September.
Head Ball 2 - Online Soccer by Masomo Gaming had a relatively stable performance. Weekly downloads ranged from 78K to 110K, showing consistency. Revenue peaked at $11.5K in late August and remained around $9K to $11K for most of the quarter. Active users saw a slight decline from 812K at the start to 582K by the end of September.
Golf Clash - Golfing Simulator by ELECTRONIC ARTS experienced steady metrics with minor fluctuations. Weekly downloads stayed around the 2K mark, while revenue hovered between $4.8K and $7K. Active users saw a gradual decline from 9.3K at the start to 3.5K by the end of the quarter.
Golf Rival - Multiplayer Game by Zynga witnessed varied trends. Weekly downloads peaked at 15.2K in mid-July but decreased to 4.1K by the end of September. Revenue followed a similar trend, starting at $7.7K and dropping to $3K. Active users fluctuated, peaking at 69.7K in mid-July and ending at 42.6K.
These insights are derived from Sensor Tower data, offering a detailed look at the performance of top Arcade Sports apps in South America for Q3 2021. For more in-depth analysis and insights, visit Sensor Tower.